tag:blogger.com,1999:blog-34442452.post7740318802488022714..comments2023-04-16T03:49:21.961-07:00Comments on Cocoa Samurai: How I think iPhone software worksColin Wheelerhttp://www.blogger.com/profile/16010768305821496589noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-34442452.post-11978066776960136052007-02-07T12:44:00.000-08:002007-02-07T12:44:00.000-08:00Hmm. Lotsa speculations. Mr. Jobs said in NY that ...Hmm. Lotsa speculations. Mr. Jobs said in NY that they will release the requirements to get SDK for iphone end of feb.Shridhar Damlehttps://www.blogger.com/profile/04075587398752987976noreply@blogger.comtag:blogger.com,1999:blog-34442452.post-29176502212802732192007-01-26T16:26:00.000-08:002007-01-26T16:26:00.000-08:00When Steve said the iPhone would be "closed," I do...When Steve said the iPhone would be "closed," I don't imagine this means no one will be able to develop apps for it. I think what he meant was, if you want your app to end up on iPhones, you're going to have to make it available through the iTunes store. This allows Apple to QC the application, make sure it's not malware, and to ensure the users that whatever they're downloading into their iPhoneAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-34442452.post-59220755494267817132007-01-26T01:06:00.000-08:002007-01-26T01:06:00.000-08:00I guess you might be right for the orientation eve...I guess you might be right for the orientation event handling.<br />Concerning gestures I think that a minimalistic solution could have been choosen by Apple: consider zoom-in and out as mouse-weel events.<br /><br />Zoom-in could be similar to scroll-up, zoom-out as scroll down.<br /><br />This way Cocoa API would not require to change for iPhone specific behavior.<br /><br />Wouldn't it be Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-34442452.post-77041687169732326772007-01-24T09:34:00.000-08:002007-01-24T09:34:00.000-08:00Recycle and Reuse. That is the Cocoa way. I doub...Recycle and Reuse. That is the Cocoa way. I doubt you'll even need an emulator. I have a feeling we'll be able to compile iPhone apps for Intel & ARM (possibly PPC) All you'll need is Mac OS X (leopard), Xcode, the iPhone SDK, and a multi-touch Mac.<br /><br />Yes, I said multi-touch Mac. I'll be terribly surprized if the next iMac doesn't have multi-touch, but it probably won't be called anAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-34442452.post-60566844477684542382007-01-23T13:28:00.000-08:002007-01-23T13:28:00.000-08:00Given the animations on Apple's website of the fun...Given the animations on Apple's website of the functionality of the iPhone, I firmly believe there is a full emulation tool that allows developers to test their software. I imagine an XCode for iPhone complete with and Interface builder and resource management.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-34442452.post-74115249090220744632007-01-23T10:52:00.000-08:002007-01-23T10:52:00.000-08:00Is it too far fetched to think of an emulator for ...Is it too far fetched to think of an emulator for development purposes? It was the way Palm OS worked, and still many PDAs have their emulators for the dev cycle...Paolohttps://www.blogger.com/profile/16379824480014603895noreply@blogger.comtag:blogger.com,1999:blog-34442452.post-63807920610668435622007-01-21T09:09:00.000-08:002007-01-21T09:09:00.000-08:00Sounds right on to me...although NSOrientationMana...Sounds right on to me...although NSOrientationManager seems a bit far fetched. :) <br /><br />Let's just hope they open it up for us.Scott Hyndmanhttps://www.blogger.com/profile/17750080507541718008noreply@blogger.com